Lana Del Rey - Video Games
Brand new album 'Lust for Life' out now. to/LFLaID Sign up for updates: http://smarturl. News More Lana Del Rey:. Listen: https://lana.
Dylan Diamond - Video Games
Artist: Dylan Diamond Featuring: Logan Paul, Jordyn Jones, Christian DelGrosso Directed By: CHRIST Composers: Shari Short, Crash Cove .
MattyBRaps - Video Game (ft Ivey Meeks x JB) Official Music Video
cc/subscribefunniflix "Video Game" Official Music Video by MattyBRaps featuring Ivey & JB. iTunes:.
Casually Explained: Video Games
com/explained to start your free trial and get 10% off your first purchase. squarespace. You can check out http://www.
Every video game would be better on Nintendo's newest console07/30/17 ,via Business Insider
It turns out that "Ultra Street Fighter II," a souped-up version of the 1991 classic for the new Nintendo Switch console, is a certifiable smash hit. So far, game developer Capcom says "Ultra Street Fighter II" has sold 450,000 copies, reports IGN
New Columbia, SC groups brings video game enthusiasts together ...07/31/17 ,via The State
Calling all video game enthusiasts: whether you need help completing that “Grand Theft Auto V” mission or are just looking for someone new to duel in
A history of video game console failures07/31/17 ,via TechCrunch
The history of console gaming is littered with high-profile flops, middling also-rans and vaporware never-weres. In fact, the stories of console failures are perhaps even more compelling than the tales of those companies that crossed the finish line
Video Games Offer A Little Something For Everyone [VIDEO]07/30/17 ,via WJON News
CLOUD – According to the Entertainment Software Association (ESA), 67 percent of American households own a video game system. The ESA also says that Minnesota (13.2) only trails Colorado (13.4) in percentage of residents that play video games.
Do you watch video games?07/31/17 ,via Destructoid
I subscribe to the school of thought that normal on-air television is something I don't want to pay money for. After the game changed thanks to Netflix, I cut the cable and made the majority of my television time exclusively streaming. But whenever I'm
The Impossible FortressSimon and Schuster. 2017. ISBN: 9781501144431,150114443X. 304 pages.
*MOST ANTICIPATED NOVELS OF 2017 SELECTION BY * ENTERTAINMENT WEEKLY * BUSTLE * “A sweet, funny, and moving tribute to nerds and misfits everywhere.” —Seth Grahame-Smith, New York Times bestselling author of Pride and Prejudice and Zombies Until May 1987, fourteen-year-old Billy Marvin of Wetbridge, New Jersey, is a nerd, but a decidedly happy nerd. Afternoons are spent with his buddies, watching copious amounts of television, gorging on Pop-Tarts, debating who would win in a brawl (Rocky...
ScreenplayWallflower Press. 2017. ISBN: 190336423X,9781903364239. 229 pages.
Hollywood film franchises are routinely translated into games, while some game titles, like the "Tomb Raider" series, move onto the big screen. But what happens in the interface between cinema and videogames? Is there a merging of languages as games influence movies and movies influence games? "ScreenPlay" explores the extent to which the tools of film analysis can be applied to games, in particular, how the pleasures (and frustrations) of computer games can be compared with those of cinema.
Interactive Storytelling for Video GamesTaylor & Francis. 2012. ISBN: 9781136127335,113612733X. 336 pages.
What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case...
Trapped in a Video GameCreatespace Independent Publishing Platform. 2016. ISBN: 1539609553,9781539609551. 150 pages.
Jesse Rigsby is on a mission to save his friend Mark, but first he's got to shake the Bigfoot chasing him through the school library. And then there's the velociraptor in the bathroom. Oh yeah, don't forget about the ginormous flame-throwing bat in the cafeteria. Jesse's trapped in the invisible world of Go Wild - a Pokemon Go-style mobile game - and if he doesn't solve the mystery of what happened to Mark soon, he's never getting back out. Trapped in a Video Game 2 is the funny, exciting...
The Ultimate History of Video GamesThree Rivers Press. 2010. ISBN: 0307560872,9780307560872. 624 pages.
Inside the Games You Grew Up with but Never Forgot With all the whiz, bang, pop, and shimmer of a glowing arcade. The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television and from the PC to the handheld device, video games have entraced kids at heart for nearly 30 years. And author and gaming historian Steven L....